Battleship, a classic game by Milton Bradley, is a game easily adaptable to learning electronic configuration.
Electronic
Configuration is an intense mathematical calculation proposed by
Schrodinger & Heisenberg as a way to predict where to find an
electron around the nucleus in the electron cloud model.
There are four
main parts of the periodic table known as orbitals. The S block, P
block, D and F orbitals. Within each block, you just count over how many
spaces it is. There are seven energy levels that are loosely based on
the period that an element is (the D & F blocks are exceptions
to energy levels). The D block is dumb and that's why it starts with one
number lower. Really they just have less energy and have the same
amount of energy as the S and P block in the 3rd period. The F block are
failures and that's why they are 2 lower... or they have a lot less
energy.
So to identify
Hydrogen you would say 1s2 because it is in the first period or first
energy level, in the s block, and the first member of the first block.
Carbon is a 2P2 because it is in the 2nd period, in the P block, and the
2nd one over in the P block.
Students
learned the pattern of electronic configuration and how to use it.
Basically its like giving directions to an element on the PT using set
landmarks. It is a bit confusing, but once you get the pattern, its not
too bad.
Students
practiced a bit and then they played Battleship to practice some more.
The Periodic Table became the game board and students hid their ships on
it, then guessed hits using the electronic configuration of the atoms. I
think they really got the hang of it because I did not field many
questions at that point.
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